Lots of games consist of a band of ragtag adventurers, just barely acceptable in normal society whether due to race, manners, abilities, or any number of reasons.

This game blows them out of the water.

The group:
Hooch-tor-low, a Minotaur Shaper/Crusader (and master poet)
Ytaexeeloo, a Lizardfolk Spirit Adept with dragon blood in his veins and a falchion in his hands
Edelbrock, a Saltblood Swashbuckler with a penchant for [larcenous activity here]
Sithis, a Yuan-ti Thinblood Wizard/Rogue whose entire vocabulary might as well be “Shocking Grasp Sneak Attack.” Oh, and chucking people out of windows. While walking on the wall. That too.
Cyril, a Halfling Bard who is a passenger on someone else’s back as often as not.
And Veril Zelphar, a Tiefling Factotum with… interesting motives.

These six met in Landsgate on the continent on Tamerland and, after a few minor adventures, decided to travel to Emerlyn to aid a group of freedom fighters struggling against the Valhedrin Dominion. Which is run by Tieflings. Veril’s having an interesting time. Once there, they met with:

Cal, DEFINITELY A NIGHT ELF Sorcerer and may or may not know what back-up weapons are.
Aleksander Delshazior, DEFINITELY NOT A NECROMANCER Lowlander Sorcerer who is TOTALLY NOT A DREAD NECROMANCER.
Bunden Bravedig, a Dwarf Barbarian whose love of alcohol may have eclipsed his judgment when he took on work bodyguarding Delshazior.
And the Waynesterr, a Trueborn Paladin named after a semi-homeless ‘Nam vet in Boston. Nothing about the character can be as entertaining as the story of his name, really. I assure you.

Dawnforge

ToastyBiggins Aleksander_Delshazior Inthe5_555